1. Import Wet Decals

Import the Wet Decals asset into your project. This will create two folders:

This folder contains the changelog, prefabs and demo scenes.

This folder contains the core effect.

2. Add WetStuff script to your cameras

Add the WetStuff script to each camera in your scene. Cameras must have this script attached for the decals to be visible from that camera.

Ensure that the camera is rendering using the Deferred pipeline.

3. Place WetDecalPuddle prefab into your scene

Drag the WetDecalPuddle prefab located in Assets/PlaceholderSoftware/WetStuff/Prefabs into your scene view and move it until it overlaps a surface, the surface should appear wet. See the Wet Decal guide for more information on how to build your own decals.