2. Drying With Timeline
This demo is located at
This scene demonstrates how to use timline to slowly dry out a puddle of water. The basic setup is the same as scene 1.
Open the timeline window and select the
Puddle object, you will see a single timeline track with a
PlaceholderSoftware.WetStuff.Timeline.Settings track which contains 2 clips.
The first clip contains the same settings as the static puddle in demo scene one. The second clip slightly increases the softness and reduces the threshold to zero. This causes ther puddle to shrink inwards to nothing over the duration of the fade.
Try adjusting the following and observing how the scene changes:
Modify the two clips to contain the same settings and just fade the saturation from 1 to zero. This does not create a good looking drying effect.
Try fading the red (small puddles) and alpha channels (large puddles) at different rates.